2011 projects

#5
Breaking barrels would be fantastic, though what about doors / walls too (like in kf additional) if you didnt know in kf additional, psp only, you an break walls with heavy two handed weapons.

I was thinking a mdl to x programme would be suitable for creating custom enemies. We already ‎  have x2mdl, if we had mdl to x we could modify the x file in terms of appearance and the like, then export it back.
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Messages In This Thread
2011 projects - by dmpdesign - 2010-12-06, 03:48 PM
Re: 2011 projects - by HolyDiver - 2010-12-06, 08:26 PM
Re: 2011 projects - by Verdite - 2010-12-07, 12:48 PM
Re: 2011 projects - by dmpdesign - 2010-12-07, 02:34 PM
Re: 2011 projects - by Verdite - 2010-12-07, 06:21 PM
Re: 2011 projects - by HolyDiver - 2010-12-08, 12:28 AM
Re: 2011 projects - by Hguols - 2011-01-26, 05:09 PM
Re: 2011 projects - by dmpdesign - 2011-01-26, 07:20 PM
Re: 2011 projects - by Verdite - 2011-01-26, 11:45 PM
Re: 2011 projects - by Hguols - 2011-01-27, 07:29 PM
Re: 2011 projects - by dmpdesign - 2011-01-27, 10:41 PM
Re: 2011 projects - by Verdite - 2011-01-28, 12:37 PM
Re: 2011 projects - by Hguols - 2011-01-29, 12:19 AM
Re: 2011 projects - by Madison Lastrega - 2011-02-05, 08:33 AM
Re: 2011 projects - by Verdite - 2011-02-05, 01:47 PM
Re: 2011 projects - by dmpdesign - 2011-02-05, 03:26 PM
Re: 2011 projects - by Madison Lastrega - 2011-02-05, 06:04 PM
Re: 2011 projects - by dmpdesign - 2011-02-06, 01:31 AM
Re: 2011 projects - by Madison Lastrega - 2011-02-06, 09:26 AM
Re: 2011 projects - by Verdite - 2011-02-06, 05:57 PM
Re: 2011 projects - by Madison Lastrega - 2011-02-06, 07:00 PM
Re: 2011 projects - by Verdite - 2011-02-06, 09:35 PM
Re: 2011 projects - by Madison Lastrega - 2011-02-07, 05:27 AM
Re: 2011 projects - by Verdite - 2011-02-09, 12:27 AM



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