2011-02-07, 05:27 AM
Yes you have to recenter to 0.......:) But reassembly is a snap as all parts are always in the right position.......... the best part of this method is that each peice is small in part , thus not using a ton of precious memory.....and causing the dreaded slow motion effect....... large objects like trees cause that , and is why I sought to make trees as map parts , be oh the recaling is painful...... I wanted buildings that looked natural and not produced, and boxy...... So not only do you get a nice piece, but it dont look like a set, AND if I were to have used 1x1 map tiles this set would have taken 36 map slots, my way it only took 11.......:) thanks for your interest, I hope other find it useful and maybe bring out some REALLY individual stuff one day:)