2010-09-14, 09:15 AM
I don't suggest waiting on an "SDK" though if I was spending a lot of time working with the Som editors I'd probably be in a position to help with that.
If you tell us what version of Windows you have. Eg. XP Home Edition. I could better advise you.
We have not had a huge influx of people wanting to work with Som, and more often than not they seem to be more likely to have XP computers than to not.
Todd's advise about disabling hardware acceleration is probably only helpful with Windows XP or earlier editions of Windows (unless he can say for a fact he's hard success with Vista/7)
The main problem I see with running the editors under Vista is they're just incredibly slow/stop prone, which I don't think has anything to do with graphics.
I would start working on the editors at this point, but I haven't seen a high level of commitment from people interested in Som, so I kind of expect the work to be a bust or just ignored. For most people finding an old PC and installing XP just to make their game is not a huge barrier to entry.
If your Windows install is not "Home Edition" you can probably use the "XP Mode" or download Virtual PC. I don't know if Home Edition just doesn't work with Virtual PC, or if you just need to pay for a Virtual PC license separately... so buying a Virtual PC license might be yet another way to go. I would not expect it to cost very much. Also there is the "anytime upgrade" option. With "XP Mode" you don't need an additional Windows license. If you gotta however I'm sure there are plenty of original Windows XP bittorrents floating around which should install just fine on a virtual machine.
PS: I did not realize Todd's VMWare download has licensing issues. I think if you uninstall everything that was on there it can be made a lot smaller.
If you tell us what version of Windows you have. Eg. XP Home Edition. I could better advise you.
We have not had a huge influx of people wanting to work with Som, and more often than not they seem to be more likely to have XP computers than to not.
Todd's advise about disabling hardware acceleration is probably only helpful with Windows XP or earlier editions of Windows (unless he can say for a fact he's hard success with Vista/7)
The main problem I see with running the editors under Vista is they're just incredibly slow/stop prone, which I don't think has anything to do with graphics.
I would start working on the editors at this point, but I haven't seen a high level of commitment from people interested in Som, so I kind of expect the work to be a bust or just ignored. For most people finding an old PC and installing XP just to make their game is not a huge barrier to entry.
If your Windows install is not "Home Edition" you can probably use the "XP Mode" or download Virtual PC. I don't know if Home Edition just doesn't work with Virtual PC, or if you just need to pay for a Virtual PC license separately... so buying a Virtual PC license might be yet another way to go. I would not expect it to cost very much. Also there is the "anytime upgrade" option. With "XP Mode" you don't need an additional Windows license. If you gotta however I'm sure there are plenty of original Windows XP bittorrents floating around which should install just fine on a virtual machine.
PS: I did not realize Todd's VMWare download has licensing issues. I think if you uninstall everything that was on there it can be made a lot smaller.