Adding custom items and weapons to SoM (unsticky me please)

#50
I had a closer look at your model Verdite. There were some double sided poys and unwelded verts. ‎  These may not be important for the game, but that really confused me at the UV stage. Ive been used to making separate diffuse, bump, specular etc, maps for models but I now see these have to be combined, or elements of them, for ingame
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Re: Adding custom items and weapons to SoM - by airflamesred - 2011-05-25, 09:34 AM



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