You're certainly welcome NickFreja. There was a time when I was only planning on translating the menus, but I naively thought it wouldn't be much harder to do the whole thing. I just hope it ends up as something people can enjoy.

duredure, what type game you thinking?
Nothing is decided as of yet. Several genres interest me such as turn based strategy, first person sandbox, or 3rd person with challenging combat. I think almost any game format can be great if its components are well designed and tastefully assembled.
A translation update: I ran into quite a few problems with the end game sequences, but they're mostly fixed now. Brigandine changes quite a few of its rules in the last battle and for the credits, so it took a lot of hacking to get it sorted out.
So, onto the movies now!

duredure, what type game you thinking?
Nothing is decided as of yet. Several genres interest me such as turn based strategy, first person sandbox, or 3rd person with challenging combat. I think almost any game format can be great if its components are well designed and tastefully assembled.
A translation update: I ran into quite a few problems with the end game sequences, but they're mostly fixed now. Brigandine changes quite a few of its rules in the last battle and for the credits, so it took a lot of hacking to get it sorted out.
So, onto the movies now!