2013-06-25, 01:36 PM
Agreed, though Verdite's work on new enemies has really improved the AI, attack speed and so on of newer made enemies (not sure if SomEx is involved in that).
It wouldnt be hard to make the enemies in that game hit harder and have more hit points, but to make them move more quickly would require completely new enemies as from what I can tell its mostly all in the animation that controls their maneuverability in combat.
If you would like the source code for KF1 to remix their difficulty I would be glad to get it to you....oh and welcome to the forum!
It wouldnt be hard to make the enemies in that game hit harder and have more hit points, but to make them move more quickly would require completely new enemies as from what I can tell its mostly all in the animation that controls their maneuverability in combat.
If you would like the source code for KF1 to remix their difficulty I would be glad to get it to you....oh and welcome to the forum!
- Todd DuFore (DMPDesign)
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