Anyone building a SoM map using a widescreen monitor?

#20
(2009-11-03, 07:07 AM)kilroyfx link Wrote:Interesting, after taking a look I can see now that it holds data for every enemy,npc, object and item in there as well !!
One could make a slightly better map building utility with some neat features quite easily, but the only problem is that
events would not get duplicated....there are risks too. ‎  If you exceed the maximum number of objects, items etc who knows
what could happen.

Tempting though. You could load in all the data into a GUI, and then perform your own cut/paste/rotate functions, with a
couple radio buttons deciding if you want to copy items, objects,npc, enemys along with your chosen action. ‎  Then save the
map out to an ascii file....with a different name of course.

This utility would have to be stand alone outside of SOM. Which is not a bad thing. You could run it concurrently (at the same time).

Just don't forget to share the file structure with everyone when you do that Ninja
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Re: Anyone building a SoM map using a widescreen monitor? - by HolyDiver - 2009-11-03, 08:17 PM



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