Anyone have the damage parameters down to a science??

#2
This is a feature I havent toyed with much yet.

With DD, I have simply created all my maps, then all my events and populated dummy enemies where they will exist when im done.

The last thing I plan on doing is making them intelligent and figuring out how to balance their abilities with the expected player levels and gear when they are encountered.
- Todd DuFore (DMPDesign)
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Anyone have the damage parameters down to a science?? - by dmpdesign - 2009-05-28, 01:08 PM



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