Anyone have the damage parameters down to a science??

#5
I am willing to setup a project file specifically to test this stuff....when im done with my game :)

I figure I can create a map with enemies of varying (in a pattern though) strength and see how they damage a player with 999 hp but no defense.

So in one map you could have an enemy with all 1s, one with only attack stats, one with only magic damage etc and see what happens to a defenseless character.
- Todd DuFore (DMPDesign)
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Anyone have the damage parameters down to a science?? - by dmpdesign - 2009-05-30, 01:46 AM



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