Anyone have the damage parameters down to a science??

#19
Crud Doh I've lost the numbers I'd collected for defense.

Maybe one of you guys would like to collect some defense numbers for us...

The way I was doing it was I had a helpless skeleton with 20hp and a 1 slash dagger and 1 slash fireball with 1 strength and 1 magic. First open the parameter editor, then open the map editor (readonly) ...load the map, kill the skeleton while counting how many hits he took, write that down, then close the map, and increase the skeletons defense by 1, then reopen the map and repeat.

Have 0 defense uses a different damage function so it's meaningless, start with one.


One thing I did confirm is the base stat and the adjustment stats are identical. So raising one by x while lowering the other by x will produce the same amount of defense.


PS: Any less than 20hp and your numbers will be too small to make sense of. Any more and it will take you longer to kill the skeleton.
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Re: Anyone have the damage parameters down to a science?? - by HolyDiver - 2009-08-08, 10:31 PM



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