Area progression with SoM

#8
Thats definately do-able ... You'd only need a 10 second timed song or whatever. No major size needed i guess... Its the exit song thats the problem... The cutoff is very noticeable. You'd need a generic sound effect i guess. Like a long stretched layer of synth.

I'm not sure if you know this, but if you change the bgm in an area, SoM will stick to that change when you return.
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Messages In This Thread
Area progression with SoM - by Verdite - 2011-10-08, 12:52 PM
Re: Area progression with SoM - by scott - 2011-10-08, 02:52 PM
Re: Area progression with SoM - by Verdite - 2011-10-08, 06:15 PM
Re: Area progression with SoM - by HwitVlf - 2011-10-08, 09:56 PM
Re: Area progression with SoM - by dmpdesign - 2011-10-09, 09:05 PM
Re: Area progression with SoM - by Verdite - 2011-10-09, 11:06 PM
Re: Area progression with SoM - by dmpdesign - 2011-10-10, 12:10 AM
Re: Area progression with SoM - by HwitVlf - 2011-10-10, 09:19 PM
Re: Area progression with SoM - by Verdite - 2011-10-10, 01:35 AM



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