Changing the texture in a MDL file (NPC, Enemy, Animated Object etc) info

#13
oh well thats what I thought the answer was, dang japan, I mean really? I can see them now " light no move" ,"who move light... is not of the way" , "no one will want move light". ‎  Thanks todd for the quick responce I will work around this and will be victorious as always. ‎  oh yeah this for you, I found a wonderful RGB chart that helps you create almost any lighting color using the RGB system really handy in creating that"perfect" fog or candle light. ‎  You probably have one , but I am sure others have struggled with 1,000,000 lighting test, and wished they had one:) the chart is royalty free and can be copied as long as you put the author's name in your copy so here it tiz :) ‎  https://web.njit.edu/~kevin/rgb.txt.html ‎  ‎  ‎  ‎  thanks Todd your the best:)
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Re: Changing the texture in a MDL file (NPC, Enemy, Animated Object etc) info - by Madison Lastrega - 2009-12-03, 06:51 PM



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