Damage calculator

#44
Here is reproduction of the damage formula with the ASM in /*comments*/

Code:
    /*
    00404470 83 EC 14         sub         esp,14h
    00404473 53               push        ebx 
    00404474 8B 5C 24 1C      mov         ebx,dword ptr [esp+1Ch]
    00404478 81 7B 14 18 1A 9C 01 cmp         dword ptr [ebx+14h],19C1A18h
    0040447F 56               push        esi 
    00404480 C7 44 24 0C 00 00 00 00 mov         dword ptr [esp+0Ch],0
    00404488 C7 44 24 10 00 00 00 00 mov         dword ptr [esp+10h],0
    00404490 C7 44 24 14 00 00 00 00 mov         dword ptr [esp+14h],0
    00404498 C7 44 24 18 00 00 00 00 mov         dword ptr [esp+18h],0
    004044A0 C7 44 24 08 00 00 00 00 mov         dword ptr [esp+8],0
    004044A8 75 2F            jne         004044D9
    */
    float srcBase[2] = {0,0};
    float dstBase[2] = {0,0};
    if(*(DWORD*)(ebx+0x14)==0x19C1A18)
    {
        //always player, but src must be a weapon
        //with the holder's stats in front instead???
        //assert(src==player_src);    Â 

        /*
        004044AA 33 C0            xor         eax,eax
        004044AC 66 8B 03         mov         ax,word ptr [ebx]
        004044AF 33 C9            xor         ecx,ecx
        004044B1 66 8B 4B 02      mov         cx,word ptr [ebx+2]
        004044B5 89 44 24 20      mov         dword ptr [esp+20h],eax
        004044B9 DB 44 24 20      fild        dword ptr [esp+20h]
        004044BD 89 4C 24 20      mov         dword ptr [esp+20h],ecx
        004044C1 D8 0D BC 82 45 00 fmul        dword ptr ds:[4582BCh]
        004044C7 D9 5C 24 0C      fstp        dword ptr [esp+0Ch]
        004044CB DB 44 24 20      fild        dword ptr [esp+20h]
        004044CF D8 0D BC 82 45 00 fmul        dword ptr ds:[4582BCh]
        004044D5 D9 5C 24 10      fstp        dword ptr [esp+10h]
        */
        srcBase[0] = float(*(WORD*)(ebx))/5;
        srcBase[1] = float(*(WORD*)(ebx+2))/5;
    }
    /*
    004044D9 8B 73 40         mov         esi,dword ptr [ebx+40h]
    004044DC 81 FE 18 1A 9C 01 cmp         esi,19C1A18h
    004044E2 75 3A            jne         0040451E
    */
    DWORD esi = *(DWORD*)(ebx+0x40);
    if(esi==0x19C1A18)
    {
        assert(dst==player_dst); //19C1C24 is Strength. 19C1C28 Magic
        /*
        004044E4 8B 15 24 1C 9C 01 mov         edx,dword ptr ds:[19C1C24h]
        004044EA A1 28 1C 9C 01   mov         eax,dword ptr ds:[019C1C28h]
        004044EF 81 E2 FF FF 00 00 and         edx,0FFFFh
        004044F5 89 54 24 20      mov         dword ptr [esp+20h],edx
        004044F9 DB 44 24 20      fild        dword ptr [esp+20h]
        004044FD 25 FF FF 00 00   and         eax,0FFFFh
        00404502 89 44 24 20      mov         dword ptr [esp+20h],eax
        00404506 D8 0D BC 82 45 00 fmul        dword ptr ds:[4582BCh]
        0040450C D9 5C 24 14      fstp        dword ptr [esp+14h]
        00404510 DB 44 24 20      fild        dword ptr [esp+20h]
        00404514 D8 0D BC 82 45 00 fmul        dword ptr ds:[4582BCh]
        0040451A D9 5C 24 18      fstp        dword ptr [esp+18h]
        */        
        dstBase[0] = float(SOM::L.pcstatus[SOM::PC::str])/5;
        dstBase[1] = float(SOM::L.pcstatus[SOM::PC::mag])/5;
    }
    /*
    0040451E 83 7B 3C 02      cmp         dword ptr [ebx+3Ch],2
    00404522 55               push        ebp 
    00404523 57               push        edi 
    00404524 75 6A            jne         00404590
    */    Â      
    float mystery = 0; //???
    if(*(DWORD*)(ebx+0x3C)==2)
    {
        /*
        00404526 33 C0            xor         eax,eax
        00404528 66 8B 46 20      mov         ax,word ptr [esi+20h]
        0040452C 8D 0C 40         lea         ecx,[eax+eax*2]
        0040452F 8D 0C 89         lea         ecx,[ecx+ecx*4]
        00404532 8D 14 88         lea         edx,[eax+ecx*4]
        00404535 8B 4E 68         mov         ecx,dword ptr [esi+68h]
        00404538 33 C0            xor         eax,eax
        0040453A 66 8B 04 D5 C8 A1 4D 00 mov         ax,word ptr [edx*8+4DA1C8h]
        00404542 8D 3C D5 C8 A1 4D 00 lea         edi,[edx*8+4DA1C8h]
        00404549 51               push        ecx 
        0040454A 8B 2C 85 C8 67 4C 00 mov         ebp,dword ptr [eax*4+4C67C8h]
        00404551 E8 3A CF 03 00   call        00441490
        00404556 8B 8E 40 02 00 00 mov         ecx,dword ptr [esi+240h]
        0040455C 83 C4 04         add         esp,4
        0040455F 83 F9 0C         cmp         ecx,0Ch
        00404562 75 2C            jne         00404590
        */
        DWORD eax = *(WORD*)(esi+0x20), edx = eax+(eax*3*5*4);
        DWORD ecx = *(DWORD*)(esi+0x68), edi = edx*8+0x4DA1C8;

        eax = *(WORD*)(edi);

        DWORD ebp = *(DWORD*)(eax*4+0x4C67C8);
        
        DWORD before = *(DWORD*)(esi+0x240);

        ((VOID (__cdecl*)(DWORD))0x441490)(ecx);

        DWORD after = *(DWORD*)(esi+0x240);

        if(after==0) //cmp ecx,0Ch
        {
            /*
            00404564 33 D2            xor         edx,edx
            00404566 8A 95 89 00 00 00 mov         dl,byte ptr [ebp+89h]
            0040456C 3B D0            cmp         edx,eax
            0040456E 7F 20            jg          00404590
            00404570 33 C9            xor         ecx,ecx
            00404572 8A 8D 8A 00 00 00 mov         cl,byte ptr [ebp+8Ah]
            00404578 3B C1            cmp         eax,ecx
            0040457A 7F 14            jg          00404590
            0040457C 33 D2            xor         edx,edx
            0040457E 8A 97 46 01 00 00 mov         dl,byte ptr [edi+146h]
            00404584 89 54 24 28      mov         dword ptr [esp+28h],edx
            00404588 DB 44 24 28      fild        dword ptr [esp+28h]
            0040458C D9 5C 24 10      fstp        dword ptr [esp+10h]
            */

            edx = *(BYTE*)(ebp+0x89);

            if(edx<=eax) //cmp edx,eax
            {
                ecx = *(BYTE*)(ebp+0x8A);

                if(eax<=ecx) //cmp eax,ecx
                {
                    edx = *(BYTE*)(edi+0x146);

                    mystery = edx; assert(0); //???                    
                }
            }
        }
    }
    /*
    00404590 8B 44 24 30      mov         eax,dword ptr [esp+30h]
    00404594 8B 6C 24 2C      mov         ebp,dword ptr [esp+2Ch]
    00404598 C7 00 00 00 00 00 mov         dword ptr [eax],0
    */
    DWORD ebp = dst; *out = 0;
    for(esi=0;esi<8;esi++,ebp+=2)
    {
        /*
        0040459E 33 F6            xor         esi,esi
        004045A0 33 C0            xor         eax,eax
        004045A2 8A 44 33 04      mov         al,byte ptr [ebx+esi+4]
        004045A6 84 C0            test        al,al
        004045A8 74 77            je          00404621
        004045AA 0F BF 4D 00      movsx       ecx,word ptr [ebp]
        004045AE 25 FF 00 00 00   and         eax,0FFh
        004045B3 83 FE 03         cmp         esi,3
        004045B6 89 44 24 28      mov         dword ptr [esp+28h],eax
        004045BA DB 44 24 28      fild        dword ptr [esp+28h]
        004045BE 89 4C 24 28      mov         dword ptr [esp+28h],ecx
        004045C2 DB 44 24 28      fild        dword ptr [esp+28h]
        004045C6 D8 44 24 10      fadd        dword ptr [esp+10h]
        004045CA D9 5C 24 28      fstp        dword ptr [esp+28h]
        */
        float rating = *(BYTE*)(ebx+esi+4); if(!rating) continue;

        //mystery: unsure what else fadd could be doing
        float offset = *(SHORT*)(ebp); offset+=mystery;
        /*        
        004045CE 7D 0E            jge         004045DE
        004045D0 D8 44 24 14      fadd        dword ptr [esp+14h]
        004045D4 D9 44 24 28      fld         dword ptr [esp+28h]
        004045D8 D8 44 24 1C      fadd        dword ptr [esp+1Ch]
        004045DC EB 0C            jmp         004045EA
        004045DE D8 44 24 18      fadd        dword ptr [esp+18h]
        004045E2 D9 44 24 28      fld         dword ptr [esp+28h]
        004045E6 D8 44 24 20      fadd        dword ptr [esp+20h]
        */        
        rating+=srcBase[esi>=3]; offset+=dstBase[esi>=3];
        /*
        004045EA D9 C1            fld         st(1)
        004045EC D8 D9            fcomp       st(1)
        004045EE DF E0            fnstsw      ax   
        004045F0 F6 C4 41         test        ah,41h
        004045F3 75 0D            jne         00404602
        004045F5 D9 C1            fld         st(1)
        004045F7 D8 E1            fsub        st,st(1)         
        004045F9 E8 3A B3 04 00   call        0044F938
        004045FE 8B F8            mov         edi,eax
        00404600 EB 02            jmp         00404604
        00404602 33 FF            xor         edi,edi
        */                        Â   
        LONG edi = rating-offset;
        /*
        00404604 D9 C1            fld         st(1)
        00404606 D8 CA            fmul        st,st(2)
        00404608 D9 C9            fxch        st(1)
        0040460A DC C0            fadd        st(0),st
        0040460C DE F9            fdivp       st(1),st
        //not sure what this does but INF becomes 0//
        0040460E E8 25 B3 04 00   call        0044F938
        00404613 DD D8            fstp        st(0)
        00404615 03 F8            add         edi,eax
        */

        rating*=rating; offset+=offset;
        
        if(offset) edi+=rating/offset;

        /*
        00404617 85 FF            test        edi,edi
        00404619 7E 06            jle         00404621
        0040461B 8B 44 24 30      mov         eax,dword ptr [esp+30h]
        0040461F 01 38            add         dword ptr [eax],edi
        00404621 46               inc         esi
        00404622 83 C5 02         add         ebp,2
        00404625 83 FE 08         cmp         esi,8
        00404628 0F 8C 72 FF FF FF jl          004045A0
        */

        *out+=edi;
    }
    /*
    0040462E 8B 43 14         mov         eax,dword ptr [ebx+14h]
    00404631 BF 18 1A 9C 01   mov         edi,19C1A18h
    00404636 3B C7            cmp         eax,edi
    00404638 75 1B            jne         00404655
    */
    DWORD edi = 0x19C1A18;
    if(*(DWORD*)(ebx+0x14)==edi) //0x19C1A18
    {
        //player power gauge
        /*
        0040463A 8B 4C 24 30      mov         ecx,dword ptr [esp+30h]
        0040463E 33 D2            xor         edx,edx
        00404640 66 8B 53 0E      mov         dx,word ptr [ebx+0Eh]
        00404644 B8 59 17 B7 D1   mov         eax,0D1B71759h
        00404649 0F AF 11         imul        edx,dword ptr [ecx]
        0040464C F7 E2            mul         eax,edx
        0040464E C1 EA 0C         shr         edx,0Ch
        00404651 89 11            mov         dword ptr [ecx],edx
        00404653 EB 04            jmp         00404659
        */

        LONG edx = *out**(WORD*)(ebx+0xE);

        edx = (0xD1B71759ULL*edx)>>32; //mul edx
        
        *out = edx>>0xC;
    }
    /*
    00404655 8B 4C 24 30      mov         ecx,dword ptr [esp+30h]
    00404659 83 39 00         cmp         dword ptr [ecx],0
    0040465C 75 06            jne         00404664
    0040465E C7 01 01 00 00 00 mov         dword ptr [ecx],1
    */
    if(*out==0) *out = 1;
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Messages In This Thread
Damage calculator - by HolyDiver - 2013-03-28, 08:10 PM
Re: Damage calculator - by Verdite - 2013-03-28, 09:18 PM
Re: Damage calculator - by HolyDiver - 2013-03-28, 10:30 PM
Re: Damage calculator - by Verdite - 2013-03-29, 12:02 AM
Re: Damage calculator - by HwitVlf - 2013-03-29, 12:18 AM
Re: Damage calculator - by HolyDiver - 2013-03-29, 02:21 AM
Re: Damage calculator - by HolyDiver - 2013-03-29, 03:05 PM
Re: Damage calculator - by HolyDiver - 2013-03-29, 04:52 PM
Re: Damage calculator - by HwitVlf - 2013-03-29, 05:35 PM
Re: Damage calculator - by HolyDiver - 2013-03-29, 07:53 PM
Re: Damage calculator - by HolyDiver - 2013-03-29, 09:08 PM
Re: Damage calculator - by HolyDiver - 2013-04-01, 03:12 AM
Re: Damage calculator - by Verdite - 2013-04-01, 03:33 PM
Re: Damage calculator - by HolyDiver - 2013-04-01, 10:16 PM
Re: Damage calculator - by HolyDiver - 2013-04-01, 10:27 PM
Re: Damage calculator - by HolyDiver - 2013-04-02, 12:17 AM
Re: Damage calculator - by HolyDiver - 2013-04-11, 04:15 AM
Re: Damage calculator - by HolyDiver - 2013-04-11, 04:30 AM
Re: Damage calculator - by HolyDiver - 2013-06-13, 02:15 PM
Re: Damage calculator - by HwitVlf - 2013-06-13, 07:54 PM
Re: Damage calculator - by HolyDiver - 2013-06-13, 10:50 PM
Re: Damage calculator - by HwitVlf - 2013-06-14, 07:23 PM
Re: Damage calculator - by HolyDiver - 2013-06-14, 10:25 PM
Re: Damage calculator - by HwitVlf - 2013-06-14, 11:51 PM
Re: Damage calculator - by HolyDiver - 2013-06-15, 02:26 AM
Re: Damage calculator - by HwitVlf - 2013-06-15, 03:13 AM
Re: Damage calculator - by HolyDiver - 2013-06-15, 03:58 AM
Re: Damage calculator - by HolyDiver - 2013-06-15, 04:59 AM
Re: Damage calculator - by HolyDiver - 2013-06-23, 01:15 AM
Re: Damage calculator - by HolyDiver - 2013-06-24, 12:52 AM
Re: Damage calculator - by HolyDiver - 2013-07-02, 05:19 PM
Re: Damage calculator - by HwitVlf - 2013-07-02, 07:49 PM
Re: Damage calculator - by HolyDiver - 2013-07-03, 06:52 AM
Re: Damage calculator - by HwitVlf - 2013-07-04, 07:41 PM
Re: Damage calculator - by HolyDiver - 2013-07-05, 09:25 AM
Re: Damage calculator - by HwitVlf - 2013-07-05, 10:51 AM
Re: Damage calculator - by HolyDiver - 2013-07-05, 11:15 AM
Re: Damage calculator - by HolyDiver - 2013-07-05, 02:05 PM
Re: Damage calculator - by HwitVlf - 2013-07-05, 07:00 PM
Re: Damage calculator - by HolyDiver - 2013-07-05, 08:59 PM
Re: Damage calculator - by HwitVlf - 2013-07-05, 10:11 PM
Re: Damage calculator - by HolyDiver - 2013-07-06, 10:17 AM
Re: Damage calculator - by HolyDiver - 2013-07-06, 10:41 AM
Re: Damage calculator - by HolyDiver - 2013-07-06, 10:52 AM
Re: Damage calculator - by HolyDiver - 2013-07-06, 11:05 AM
Re: Damage calculator - by HolyDiver - 2013-07-06, 11:36 AM
Re: Damage calculator - by HolyDiver - 2013-07-06, 06:45 PM
Re: Damage calculator - by HwitVlf - 2013-07-06, 09:50 PM
Re: Damage calculator - by HolyDiver - 2013-07-07, 08:10 AM
Re: Damage calculator - by HolyDiver - 2013-07-07, 12:34 PM
Re: Damage calculator - by HolyDiver - 2013-07-07, 02:49 PM
Re: Damage calculator - by HolyDiver - 2013-07-07, 05:38 PM
Re: Damage calculator - by HwitVlf - 2013-07-07, 10:41 PM
Re: Damage calculator - by HolyDiver - 2013-07-08, 04:50 AM
Re: Damage calculator - by HolyDiver - 2013-07-08, 08:34 AM
Re: Damage calculator - by HolyDiver - 2013-07-08, 11:07 AM
Re: Damage calculator - by HolyDiver - 2013-07-08, 11:49 AM
Re: Damage calculator - by HolyDiver - 2013-07-08, 12:11 PM
Re: Damage calculator - by HolyDiver - 2013-07-08, 04:56 PM
Re: Damage calculator - by HolyDiver - 2013-07-08, 07:14 PM
Re: Damage calculator - by HwitVlf - 2013-07-08, 09:25 PM
Re: Damage calculator - by HolyDiver - 2013-07-09, 11:27 AM
Re: Damage calculator - by HolyDiver - 2013-07-09, 01:46 PM



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