2013-07-08, 12:11 PM
^Looking at that reminds me that using an additive bonus (+2pc/5) is really broken. Because if it adds, then it should add to 0 stats too. And you basically get a huge bonus just for the weapon having a 1 rating affinity, since that enables the bonus on that affinity.
Multiplication based bonuses has to be the way to go. I'm tempted to even use a different bonus formula by default, since it seems so broken the way it works
Multiplication based bonuses has to be the way to go. I'm tempted to even use a different bonus formula by default, since it seems so broken the way it works