Dark Souls 2 beta testing

#6
I have played all versions of DS John, it is exactly the same on all of them, the only difference you'll find between the PS3/xbox version and the PC one is when they released the expansion for the two consoles, it re-enabled some terrible Engrish when you defeat bosses that said 'you defeated' instead of 'victory achieved'. In the PC version this was fixed with the expansion, with the other two it was rebroken lol.

Anyhow, as last time, I was sorry I stayed up for the test, it was terribly late and I was grumpy tired. ‎  Amidst issues logging in for the first half hour, issues with server crashes and buggy invasions I didnt get a lot of play time.

Really it boiled down to logging into a beautifully drawn zone, waiting about 10 second and being backstabbed by an invisible invader....apparently the servers weren't well synched as many reported being killed by someone they couldnt see. ‎  Since it was a networking test it was all about pvp, and quite honestly I despise the pvp aspect of dark souls anyways...I wish they would just allow you to group with your friends without the annoying invasion crap. ‎  Unfortunately From Software seems hell bent on keeping the game anti-player, so I doubt that will see any change before its release.
- Todd DuFore (DMPDesign)
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Messages In This Thread
Dark Souls 2 beta testing - by dmpdesign - 2013-10-26, 01:52 AM
Re: Dark Souls 2 beta testing - by dmpdesign - 2013-10-26, 01:59 AM
Re: Dark Souls 2 beta testing - by Verdite - 2013-11-05, 04:07 PM
Re: Dark Souls 2 beta testing - by dmpdesign - 2013-11-10, 12:46 AM
Re: Dark Souls 2 beta testing - by HwitVlf - 2013-11-10, 01:12 AM
Re: Dark Souls 2 beta testing - by dmpdesign - 2013-11-10, 05:42 PM
Re: Dark Souls 2 beta testing - by dmpdesign - 2013-11-10, 05:46 PM
Re: Dark Souls 2 beta testing - by Verdite - 2013-11-10, 06:30 PM



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