2014-08-16, 03:07 AM
I have come to realize that there are so many inconsistancies with area transition in Dark Souls II that it couldn't possibly have been an overlooked, unintentional error on From Software's part. There are way too many of them, and most of them are in key locations
Examples
:way to Heide's Tower from sewer:
:way to the Warf from Heide's Tower:
:way to the Keep from the Peak: (nice pic)
:way to Majula from Things Betwixt:
:way to Harvest Valley from Huntsman's Copse?:
Alas, with no lore behind it, what are you to think?
Examples
:way to Heide's Tower from sewer:
:way to the Warf from Heide's Tower:
:way to the Keep from the Peak: (nice pic)
:way to Majula from Things Betwixt:
:way to Harvest Valley from Huntsman's Copse?:
Alas, with no lore behind it, what are you to think?