2009-10-11, 02:56 PM
I don't have time to be bothered with this myself, but I'd like to encourage some of you guys to give this a shot:
https://www.backerstreet.com/decompiler/decompilers.htm
If any of you can convert SOM into readable C or C++ code, I think I could put this to a number of uses. I don't personally see much point in trying to rebuild SOM, but I think this could reveal the location of a number of valuable addresses in SOM's exe image, and might be useful for unraveling file formats if we can really make sense of what is going on. There are probably other advantages as well.
After we ever decompile the beasty we could go about assigning logical names to some of the variables involved as part of an ongoing effort (just in case anyone gets bored)
https://www.backerstreet.com/decompiler/decompilers.htm
If any of you can convert SOM into readable C or C++ code, I think I could put this to a number of uses. I don't personally see much point in trying to rebuild SOM, but I think this could reveal the location of a number of valuable addresses in SOM's exe image, and might be useful for unraveling file formats if we can really make sense of what is going on. There are probably other advantages as well.
After we ever decompile the beasty we could go about assigning logical names to some of the variables involved as part of an ongoing effort (just in case anyone gets bored)