2019-04-17, 10:04 AM
I think I know the area you mean. On my recent playthru I entered the area thru the normal door (which you have to kinda take a fall of faith to access from the Tower since its on a fenced-in platform), then found a telepor slab, took it, came back... and suddenly there was this dude there who called me annoying and "sealed" my magic. Which honestly its kind of amazing monsters in this game think sealing magic is all that harmful to you seeing as how you barely use it.
But yeah, I have a previous game where I've killed all the monsters in each area (which means I must've found all the secret rooms)... except for the Screeching Room Area, tho again I've found all the secrets there (Screeching Room has a door you need to buy a key from that snake lady to open. Which yes, I bought the key).
My only guess about my situation involves a strange conversation. In this room you can meet Auriel, who first tells you something about the tower. If you talk to her again, she says "are you prepared to battle me?" then disappears. You never actually battle her (unless you attack her before talking to her). I actually tried killing her and no, she does not count towards monster kill percentage.
I'm guessing you have to talk to her again after beating the game and making an end-of-game save (which, loading this save puts you back at the top of the Tower, but with your kill percentage, stats and belongings intact. It seems like clearing the tower is the sole reason this feature exists), but if you talked to her and made her disappear the first time around, you've lost your chance. Unless she appears somewhere else (in the main game you do meet her again elsewhere and she gives you a soul pod... kinda wondering what happens if you kill her).
So many unsolved mysteries in this game. I posted on another forum that this is actually a boon to the game in some ways, since it makes it creepier--something like Silent Hill has been analyzed so much that you know, for example, how the sound of a second set of footsteps that stops soon after you do is done... but in Shadow Tower, you don't know how a lot of it works. I found a lot of creepy things that I could never get to happen a second time.
But yeah, I have a previous game where I've killed all the monsters in each area (which means I must've found all the secret rooms)... except for the Screeching Room Area, tho again I've found all the secrets there (Screeching Room has a door you need to buy a key from that snake lady to open. Which yes, I bought the key).
My only guess about my situation involves a strange conversation. In this room you can meet Auriel, who first tells you something about the tower. If you talk to her again, she says "are you prepared to battle me?" then disappears. You never actually battle her (unless you attack her before talking to her). I actually tried killing her and no, she does not count towards monster kill percentage.
I'm guessing you have to talk to her again after beating the game and making an end-of-game save (which, loading this save puts you back at the top of the Tower, but with your kill percentage, stats and belongings intact. It seems like clearing the tower is the sole reason this feature exists), but if you talked to her and made her disappear the first time around, you've lost your chance. Unless she appears somewhere else (in the main game you do meet her again elsewhere and she gives you a soul pod... kinda wondering what happens if you kill her).
So many unsolved mysteries in this game. I posted on another forum that this is actually a boon to the game in some ways, since it makes it creepier--something like Silent Hill has been analyzed so much that you know, for example, how the sound of a second set of footsteps that stops soon after you do is done... but in Shadow Tower, you don't know how a lot of it works. I found a lot of creepy things that I could never get to happen a second time.