2019-04-25, 02:07 PM
Well, I think you are looking at that from the wrong direction. The WWW is overrun with weirdos, so I would just avoid them as best you can, but try to afford people that you do bump into with respect.
I think KF2 is like the Legend of Zelda for 3D instead of 2D... except no one knows it. I suspect we are not really in the 3D era yet, since it's something that is not well understood or appreciated. I think From Software made King's Field with an adult sensibility. They may have had hopes that the PlayStation would expand the audience for video games.
What I mean by mature or adult, is that art puts itself in the public sphere where it's natural peers are the great works of literature and art that are appreciated by educated adults and that so come to inform our cultural canon. 3D is a much more mature medium than 2D. It is very close to how we experience reality. It should be a more personal vector than film, and I believe that its strength is abstraction, which is something the video game industry so far has done everything it can do to run away from. The pop song is another medium that is very close to abstraction. But if you look at media, at the bottom is music, and from there on the history is to build onto this legacy by adding new multimedia layers, until today we have the peoples medium in film, that is so highly economical. 3D (video games) is more visceral than film, but it's also very time consuming like prose. That may even be a good thing. It seems like a natural evolution of this hierarchy of artistic form and expression to me. But one that has yet to reveal itself. I think King's Field is the best representative of its potential thus far. It's not primarily verbal. It's a labyrinth game. It's about psychogeography and it's opaque and rawly emotional like David Lynch's film work, but it's also literary. I think that it came at a time when it was possible to be optimistic about the medium having a more promising future.
I think KF2 is like the Legend of Zelda for 3D instead of 2D... except no one knows it. I suspect we are not really in the 3D era yet, since it's something that is not well understood or appreciated. I think From Software made King's Field with an adult sensibility. They may have had hopes that the PlayStation would expand the audience for video games.
What I mean by mature or adult, is that art puts itself in the public sphere where it's natural peers are the great works of literature and art that are appreciated by educated adults and that so come to inform our cultural canon. 3D is a much more mature medium than 2D. It is very close to how we experience reality. It should be a more personal vector than film, and I believe that its strength is abstraction, which is something the video game industry so far has done everything it can do to run away from. The pop song is another medium that is very close to abstraction. But if you look at media, at the bottom is music, and from there on the history is to build onto this legacy by adding new multimedia layers, until today we have the peoples medium in film, that is so highly economical. 3D (video games) is more visceral than film, but it's also very time consuming like prose. That may even be a good thing. It seems like a natural evolution of this hierarchy of artistic form and expression to me. But one that has yet to reveal itself. I think King's Field is the best representative of its potential thus far. It's not primarily verbal. It's a labyrinth game. It's about psychogeography and it's opaque and rawly emotional like David Lynch's film work, but it's also literary. I think that it came at a time when it was possible to be optimistic about the medium having a more promising future.