Fall of Verdite [Full Game]

#3
Wow, that was a really neat area from KF history to cover in a short game. It actually took me about two and a half hours to complete. ‎  Here's some feedback:

Bottom line is I quite enjoyed it. Enemy power, turn rates etc seemed ‎  balanced nicely. I was really impressed with map layout and the items I found while exploring were useful and well placed. Savepoint placement was good- far enough apart to make make you a little worried, but no so sparse that you lose tons of progress if you die. The end video made me miss KF2-it's been awhile since I've had time to play it. I liked the music and it suited the gamplay well.

As far as where there might be room for improvement. ‎  I think that including an opening story sequence would have been nice and helped to set the mood. ‎  A bug (maybe), the Verdite item was consumed, but there was no message "Magic Up" and it didn't seem to change my stat. The iron gloves seemed to be inferior to the leather gloves-maybe a typo? The spells could use descriptions; it was easy to figure out what they did by their names, but descriptions could add a little immersion. There were a couple times when I felt a little lost. It's amazing how easy it is to become disoriented when fighting enemies and then it's hard to reorient yourself without distinctive ‎  landmarks like signs on the walls or unique object placements. Plus, wal-signs are an easy way to add some lore and immersion.

One other tip you might already know, items will be in the same order ‎  in the player's inventory as they are on the list in the Parameter Editor. It's a good idea to put items that the payer will use often (keys) at the top of the list. You can leave empty spaces ‎  between item classes (keys, healing,swords etc) in the Parameter editor so you'll have room to add more if you want to.

I though the map's ambient lighting was turned up a bit high (too bright). You probably know, but if you turn the ambient light down low, then set your Lamp objects to give off light, you can make some real neat mood lighting.

I enjoyed your game (me went on a Moonlight Sword rampage drooool ‎  Biggrin ) and I hope to see more creations from you.
Some of the regulars here seem to be on vacation right now so if you'd like feedback from a larger audience, you might try the forums at rpgrevolution.com. Since they cover more general game making engines, they tend to have a larger crowd.
Rainbow


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Messages In This Thread
Fall of Verdite [Full Game] - by JC Bailey - 2013-10-16, 08:55 PM
Re: Fall of Verdite [Full Game] - by HwitVlf - 2013-10-16, 09:06 PM
Re: Fall of Verdite [Full Game] - by HwitVlf - 2013-10-17, 09:48 PM
Re: Fall of Verdite [Full Game] - by JC Bailey - 2013-10-17, 10:04 PM
Re: Fall of Verdite [Full Game] - by HwitVlf - 2013-10-19, 08:30 AM
Re: Fall of Verdite [Full Game] - by JC Bailey - 2013-10-19, 02:35 PM
Re: Fall of Verdite [Full Game] - by HwitVlf - 2013-10-19, 09:30 PM
Re: Fall of Verdite [Full Game] - by Smittiox - 2013-10-20, 03:56 AM
Re: Fall of Verdite [Full Game] - by JC Bailey - 2013-10-20, 04:56 AM
Re: Fall of Verdite [Full Game] - by Verdite - 2013-10-20, 12:45 PM
Re: Fall of Verdite [Full Game] - by dmpdesign - 2013-10-21, 03:20 PM
Re: Fall of Verdite [Full Game] - by dmpdesign - 2013-10-24, 08:33 PM
Re: Fall of Verdite [Full Game] - by dmpdesign - 2013-10-24, 09:34 PM
Re: Fall of Verdite [Full Game] - by JC Bailey - 2013-10-25, 03:53 AM
Re: Fall of Verdite [Full Game] - by dmpdesign - 2013-10-25, 05:10 AM
Re: Fall of Verdite [Full Game] - by JC Bailey - 2013-10-25, 05:40 AM
Re: Fall of Verdite [Full Game] - by dmpdesign - 2013-10-25, 05:46 AM
Re: Fall of Verdite [Full Game] - by JC Bailey - 2013-10-25, 06:01 AM
Re: Fall of Verdite [Full Game] - by dmpdesign - 2013-10-25, 01:17 PM
Re: Fall of Verdite [Full Game] - by JC Bailey - 2013-11-06, 02:10 AM
Re: Fall of Verdite [Full Game] - by scott - 2013-11-30, 07:30 PM
Re: Fall of Verdite [Full Game] - by scott - 2013-12-15, 11:51 PM
Re: Fall of Verdite [Full Game] - by JC Bailey - 2013-12-30, 03:27 AM
Re: Fall of Verdite [Full Game] - by Smittiox - 2013-10-19, 08:17 PM



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