Fallen By The Way Adds and Textures

#40
First thing I noticed is you're missing texture E.

Do you like having to Atlas your UV maps? It's just something personal, I hate Atlas...if you want, give me a shoutout in msn one of these days, we can go through mapping using the other Metaseq options.

***EDIT***

Poly count seems a bit high, most of it goes into the very small bolts and chain, too small to really notice. Would you like those reduced? Just for testing purposes, I made a new bolt and it went from 381 to 120 polys, can't tell the difference at that size. Otherwise, just by deleting the back, you can reduce it to 240. ‎ 


All your textures can be combined into a single texture, would you like that done?
He who was born with the light, will die with the light...rage against the dying of the light.
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Re: Fallen By The Way Adds and Textures - by darchangel - 2010-01-19, 12:41 PM



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