2009-05-02, 08:49 PM
As for the Dark Slayer, there's a similar sword in DoM with similar stats. Basically to utilize the "darkness" of Vobiscum Satanis (the sword in DoM that uses the dark slayer model and is in fact the strongest sword in the game) was very high Physical, Earth, Fire, Wind and Water attributes, (same with the swords spell, Ravenna Strigoi Mortii) and absolute 0s when it comes to light.
If you want to utilize different attribute names in the game, get your old hex editor out and replace instances of what you want changed to what you want to change it to in the GAME.EXE
Done correctly, you could make "light" or 'holy" in the menu into "dark" or "energy".... The sky's the limit.
If I could turn "HP" into "Trismegistus" and MP into "Solves" for my latest game, I'm sure you could replace the magic name to whatever you want.
Oh, and when you use the "change BGM" event, be sure to click that "loop" option, or else it will just play the song one time - then silence....
If you want to utilize different attribute names in the game, get your old hex editor out and replace instances of what you want changed to what you want to change it to in the GAME.EXE
Done correctly, you could make "light" or 'holy" in the menu into "dark" or "energy".... The sky's the limit.
If I could turn "HP" into "Trismegistus" and MP into "Solves" for my latest game, I'm sure you could replace the magic name to whatever you want.
Oh, and when you use the "change BGM" event, be sure to click that "loop" option, or else it will just play the song one time - then silence....