2009-05-09, 06:29 AM
Yay! I did it... the trick was to use the bmp2txr tool. Then just copy that over the .txr file in the models directory.
The texture looks pretty damn good... especially considering I could only guess at what would find its way where
PS: In case anyone is curious... I basically made the Forest Armor match that cool scaly helmet (open helm number 1 or 2)
The texture looks pretty damn good... especially considering I could only guess at what would find its way where
PS: In case anyone is curious... I basically made the Forest Armor match that cool scaly helmet (open helm number 1 or 2)