2010-02-18, 09:52 PM
In my experience these sorts of things are really not driver related, though back in the day many drivers were not very conformant, so things would look ok, even when they should not. Usually there are backwards compatibility settings available in the advanced display settings. Like "Confromant Texture Clamp = off" could probably fix your grass probs. I bet there is a reason this is not coming out right, and I bet it's the machines it works on that are actually goobered (if any)
When I set the settings to maximum quality the sky is the same.
I'm still betting this is a a file thing. You might try making a backdrop texture to test that is less sparse than a star field. It might be the little stars get blended out of existence or something. Might be the black knockout thing going on.
When I set the settings to maximum quality the sky is the same.
I'm still betting this is a a file thing. You might try making a backdrop texture to test that is less sparse than a star field. It might be the little stars get blended out of existence or something. Might be the black knockout thing going on.