2010-02-20, 12:57 AM
The main reason I use pure black is so that the 'fog' mixes into the horizon as just an overall darkness. I might toy with it a bit and see how it looks as an actual 'fog' in some areas. I really just use it to blend the draw distance limit into the game a little more subtlely.
- Todd DuFore (DMPDesign)
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