2013-06-23, 06:24 AM
Just remember that objects, doors, etc. don't play by the same rules. And don't even interact with the map lights. So that light will shine straight through a door object into the corridor on the other side of it.
This process is not well understood. It would be interesting if you could figure out if the shadows are based on the MHM or MSM files. If it's MSM you could build invisible false walls into your doorways to keep the light from leaking out. You can also just be careful about where you park your lamps.
This process is not well understood. It would be interesting if you could figure out if the shadows are based on the MHM or MSM files. If it's MSM you could build invisible false walls into your doorways to keep the light from leaking out. You can also just be careful about where you park your lamps.