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Nice Track Tom..........:) I have some sad news to report, I don't know if anyone else noticed this or not, but Johns site is gone........404 not found.......very sad....... I was working on my page and was going to make a link to honor him for his work, and it was gone, I cheked the link from here to, and it is the same 404 sadness...... He will be missed, I hope he's still alive? if (sadly if hes not) did anyone make back ups of his custom stuff, I got I think 99% percent of it, I am sure.... can't check the web site to check :(........ Keep checking the site over the next few for updates got alot of it working :) enjoy:) www.fallenbytheway.com is now back online:)
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Quote: I have some sad news to report, I don't know if anyone else noticed this or not, but Johns site is gone........404 not found.......very sad....... I was working on my page and was going to make a link to honor him for his work, and it was gone, I cheked the link from here to, and it is the same 404 sadness...... He will be missed, I hope he's still alive? if (sadly if hes not) did anyone make back ups of his custom stuff, I got I think 99% percent of it, I am sure.... can't check the web site to check :(........
Probable mucosal damage may contraindicate the use of gastric lavage.
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wow man that is great. I love how it looks against the autumn leaves in the SOM picture. John would be proud.
I have half mind to call the office of the place he asked me to deliver mail for him and find out if they know what happened to him. I wish he were still around, or at least knew if he was ok.
Im really excited to see mytrosia btw...please tell me a demo is coming soon!
- Todd DuFore (DMPDesign)
Site Founder
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Thanks Todd, I wish john would just show up and make a comment myself.......About the "mail" idea , thats a great idea....... might help us find something out......and the Mytrosia Demo........ I am shooting for a june release of the first island.........The demo is going to be five maps......(the first island) and the goal will to be .....Get off the first island.......Quite simple......I am not sure if it will have the video in place or not it takes DAYS to do ONE simple Animation....So most likly there will be another demo with vid added........The "Mytrosia link" will be active around mid June, when it opens the demo will post there, and I would like to post it here as well, if thats OK:)................Stay tuned.........and let me know if you hear anything about "Master Osborne"
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2010-05-27, 04:41 PM
(This post was last modified: 2010-05-27, 04:48 PM by Hguols.)
Quote:DANG Tom, I miss him too, I hope I did not offend or anything...........I mean don't kill the messenger...... Big dudes that suddenly go FFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUU kinda make me nervous.... glad I live in Maine, and you can't get you massive "Mitts" on me.......... sweatdrop sweatdrop sweatdrop
No brother, I'm not mad at you. I'm actually glad you said that, but I'm not glad to hear it - if you know what I mean. The FFFUUUUU was John being gone, not you telling me John was gone. ^_^
That Weissvulf sword, should I ever use it, will probably be my favorite weapon, no matter the strength.
I saw John online (at least his name) one time the last day in March. 1:50pm central time.
Maybe it was his wife, or someone that hacked into his yahoo account. I don't know. I'd prefer not to think he was dead but just doing some goofy ass New Years resolution. To be off the computer or something....
Probable mucosal damage may contraindicate the use of gastric lavage.
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FYI, 'Weissvulf' is/was a variation of "White Wolf" so maybe it's too late to make a more White Wolf like sword but that's a fine looking sword nonetheless.
Btw, I wonder about adding new arm animations to Som. Each animation is just the first, second, third animation for the arm (there are only three I believe) and presumably you could add a fourth and assign it to a weapon. If that was all there was too it I would think that would very likely work just fine. However it may be more complicated than that because the damage geometry of the weapon is calculated based on the weapon's length stat. Hopefully the length is just extruded from the triangle in the arm file, but that would limit the attack gemoetry to just a line (there may well be other unlisted factors beyond length however)
The base of the triangle could also probably be animated, so an arching arrow could possibly be created from that. A whip animation might work if the base triangle cycled thru each section of the whip each frame so that very likely the enemy would get hit by one of them over 30 fps.
EDIT: I suppose a bow/arrow or whip would not work unless it's possible to animate the weapon so the animation would play in sync with the arm animation. Someone will have to try to make an animated weapon just to see if it can work sometime. Or what about this "swing model" business, that might be something I've never heard of. Also I plan on setting up an avatar extension which could be used to draw the weapon instead while the collision stuff would still be handled correctly by the arm animation.
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