Info on extracting King's Field textures

#1
Creatura got me thinking about extracting KF models with textures and all. I did some checking and KF textures are stored in a TIM format with an altered header which means they can't be auto-extracted with a standard TIM tool.

But if anyone cares to take the time, it should be easy enough to make a simple byte swapping program to convert KF textures to standard TIM files (which can easily be converted to BMPs). I made a document with some info on KF's format
HERE.

It also includes a copy of the "RTIM.T" file off the KF disk whose 64x64 pixel textures have been converted to standard TIMs using just a 'search/replace' feature in a hex editor. There's also some extracted textures and the complete Kraken enemy in MQO format.


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#2
lol is there anything you cant figure out how to do john:)

cant wait to get the new site stuff going so we can collect all these useful how tos into one place!
- Todd DuFore (DMPDesign)
Site Founder
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#3
Added some more textured enemy models to file, including Creatura's new friend Mel Morris.
It's amazing how efficient these textures are- about 8 enemies and they use less than 256x512 worth of texture.

Some KF trivia- the shell on the two headed-slug enemy uses the same texture as the slimes! If you look close in game, you can see the same pattern in both.


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#4
Yeah! WHO ARE YOU? lol

I'm sure if I want to include minigames in my game and ask you how you will explain it to me and even give the source :))
Although I'm not interested in adding minigames, I'm just saying.

Anyway did you see KF1 fish and mosquito between those models?
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#5
Ha, 2D images aren't very hard to figure out since they're all pretty much the same. Wink

The mosquito (dragonfly) is in the pack. The fish is attached.


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.zip   fish.zip (Size: 9.37 KB / Downloads: 241)
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#6
Why the hell did they put these models and didn't use them?
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#7
King's Field Japan had a few models on the disk that never appeared in the game. Like the Dragon Crest
[Image: DC.gif]
I wonder if some enemies were cut from the American release?
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#8
Attached is an updated copy of the textured enemy collection including the big boss himself weighing in at 14 separate textures- more than any other KF model!

More fun trivia- From Soft hid their logo on the bottom of the Mecha-Termite enemy- ha ha cheeky monkeys! ‎  Biggrin


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.zip   KF(US) Enemies Collection 2 MQO.zip (Size: 268.9 KB / Downloads: 289)
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#9
Very pleased to see this, its gonna add so much depth so quickly to our games. Fingers crossed for a enemy zip pack!! ‎  Wink
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#10
wow. ‎  this is freaking sweet, how did i miss these posts?

this is gonna help immensely.
- Todd DuFore (DMPDesign)
Site Founder
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