Kilroyfx found, alive and well!

#8
Yes the final result is sweet...im trying to integrate it into mine right now, only problem im having is space. ‎  When I try to incorporate your opening into my launch video for my game I end up having to compress it quite a bit for space reasons and it just doesnt look as good as it did originally.

I got your email regarding the autoit programs, Im going to forward it to holydiver who is our current SOM inner workings guru so he can play with it and get a handle on what it did for you.

I will have him post here if he has questions.
- Todd DuFore (DMPDesign)
Site Founder
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Messages In This Thread
Kilroyfx found, alive and well! - by dmpdesign - 2009-09-15, 03:00 AM
Re: Kilroyfx found, alive and well! - by Hguols - 2009-09-15, 09:42 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-24, 07:14 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-24, 07:35 PM
Re: Kilroyfx found, alive and well! - by dmpdesign - 2009-09-24, 07:41 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-24, 07:58 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-24, 08:41 PM
Re: Kilroyfx found, alive and well! - by Hguols - 2009-09-24, 09:43 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-24, 09:58 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-24, 11:22 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-25, 01:18 AM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-25, 02:30 AM
Re: Kilroyfx found, alive and well! - by Hguols - 2009-09-25, 02:45 AM
Re: Kilroyfx found, alive and well! - by HwitVlf - 2009-09-26, 07:55 PM
Re: Kilroyfx found, alive and well! - by HwitVlf - 2009-09-26, 08:45 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-09-29, 10:28 PM
Re: Kilroyfx found, alive and well! - by kilroyfx - 2009-10-01, 05:58 AM



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