Lighting Test for a Horror Game

#1
These are some test images I made up with the help of Verdite for a Horror-RPG I plan on developing. The first image's foggy ambiance was inspired by Silent Hill, and the second image shows how light can reflect off enemy models in a dark cave. One of the problems I had in Return to Melanat was the visibility of map tile seams due to the lack of lighting effects, and I think this does a good job at hiding that. So what do you all think, would you like to see a horror game like this made with the Sword of Moonlight tool?

PS: The zombie's name is Robert.


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~ ‎® Indie RPG developer.

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Messages In This Thread
Lighting Test for a Horror Game - by JC Bailey - 2014-06-01, 09:36 PM
Re: Lighting Test for a Horror Game - by HwitVlf - 2014-06-02, 06:40 AM
Re: Lighting Test for a Horror Game - by Verdite - 2014-06-02, 12:40 PM
Re: Lighting Test for a Horror Game - by HwitVlf - 2014-06-02, 09:23 PM
Re: Lighting Test for a Horror Game - by Verdite - 2014-06-03, 10:39 AM
Re: Lighting Test for a Horror Game - by HwitVlf - 2014-06-04, 04:49 AM



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