Lighting Test for a Horror Game

#4
I didn't use a whole lot of custom resources in RtM actually, just the house sets, the stairs I made, and the railway set you made. To be fair, the grid is also clearly visible in King's Field 1-3, so I guess you can't expect too much, especially considering KF was among the first fully 3D games during it's time. I've got to say though, SOM has a really robust lighting engine for 2000 standards.
~ ‎® Indie RPG developer.

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Messages In This Thread
Lighting Test for a Horror Game - by JC Bailey - 2014-06-01, 09:36 PM
Re: Lighting Test for a Horror Game - by HwitVlf - 2014-06-02, 06:40 AM
Re: Lighting Test for a Horror Game - by Verdite - 2014-06-02, 12:40 PM
Re: Lighting Test for a Horror Game - by JC Bailey - 2014-06-02, 03:54 PM
Re: Lighting Test for a Horror Game - by HwitVlf - 2014-06-02, 09:23 PM
Re: Lighting Test for a Horror Game - by Verdite - 2014-06-03, 10:39 AM
Re: Lighting Test for a Horror Game - by HwitVlf - 2014-06-04, 04:49 AM



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