MDL

#10
Can anyone think of a MDL file with semitransparent elements? The TIM texture modes don't support transparency more or less. The non "true color" mode has 1 bit for enabling transparency but it's supposed to be interpreted by the PSOne primitive mode which I'm not sure what the analog to this would be under Som. There could still be some other non-texture way to apply uniform transparency to faces in the MDL file so I ask.
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Messages In This Thread
MDL - by HolyDiver - 2010-04-02, 04:35 PM
Re: MDL - by HolyDiver - 2010-04-02, 07:17 PM
Re: MDL - by HolyDiver - 2010-04-05, 04:05 AM
Re: MDL - by Madison Lastrega - 2010-04-06, 06:28 AM
Re: MDL - by Madison Lastrega - 2010-04-06, 07:19 AM
Re: MDL - by HolyDiver - 2010-04-06, 06:56 PM
Re: MDL - by HolyDiver - 2010-04-06, 11:27 PM
Re: MDL - by Madison Lastrega - 2010-04-07, 05:17 PM
Re: MDL - by HolyDiver - 2010-04-07, 06:23 PM
Re: MDL - by HolyDiver - 2010-04-08, 03:18 AM
Re: MDL - by HolyDiver - 2010-04-08, 10:19 PM
Re: MDL - by Madison Lastrega - 2010-04-10, 05:15 AM
Re: MDL - by HolyDiver - 2010-04-10, 05:55 AM
Re: MDL - by Madison Lastrega - 2010-04-10, 07:22 PM
Re: MDL - by HolyDiver - 2010-04-10, 09:22 PM
Re: MDL - by HolyDiver - 2010-04-10, 09:24 PM
Re: MDL - by HolyDiver - 2010-04-20, 10:48 AM
Re: MDL - by HolyDiver - 2010-04-21, 01:45 PM
Re: MDL - by HolyDiver - 2010-05-03, 01:06 AM
Re: MDL - by HolyDiver - 2010-05-03, 07:59 PM
Re: MDL - by HolyDiver - 2010-05-04, 12:16 AM
Re: MDL - by HolyDiver - 2010-05-07, 07:27 AM
Re: MDL - by HolyDiver - 2010-05-10, 11:29 AM



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