2011-04-23, 08:56 PM
(This post was last modified: 2011-04-25, 10:36 AM by airflamesred.)
I was reading something interesting yesterday about re-sizing textures. You guys may already know this -so my appologies
On the left, the original 1024 and on the right a 256 resize. Not a huge amount of difference - not 16 anyway! I was, honestly, well surprised. Most of this was done with some custom png shapes via figures which gives me control over bump or spec at the same stroke. I hate that alpha (transparency) channel - does anyone use it?
On the left, the original 1024 and on the right a 256 resize. Not a huge amount of difference - not 16 anyway! I was, honestly, well surprised. Most of this was done with some custom png shapes via figures which gives me control over bump or spec at the same stroke. I hate that alpha (transparency) channel - does anyone use it?