Metasequoia modeler tutorials and Keynote translated plugins

#32
HwitVLF
Yes thats draw debugging. Now we know what it does it maybe easier to name!
ctrl E brings up number input for bone movement and rotation. I went through keynote with notepad to find any more clues and it would appear qdef is another usable mesh tag, though I couldn't see how it differs from bdef - yet. Theres more to come I think.

Nice helmets Verdite
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Messages In This Thread
Re: Metasequoia modeler tutorials - by Verdite - 2011-03-14, 02:48 PM
Re: Metasequoia modeler tutorials - by Verdite - 2011-03-19, 02:53 PM
Re: Metasequoia modeler tutorials and Keynote translated plugins - by airflamesred - 2011-04-05, 07:57 PM



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