2011-04-06, 06:31 PM
Hmmm No I don;t think there is, if I'm reading this right. Even re setting the bones won't move the mesh - only change the pivot point.
On the upside once you have this animation sorted it will be simple to save the mqo file,re-open and just replace the mesh and use the same walk cycle over and over
On the upside once you have this animation sorted it will be simple to save the mqo file,re-open and just replace the mesh and use the same walk cycle over and over