Metasequoia modeler tutorials and Keynote translated plugins

#61
Yes
I thought it was just my eyes
I did use a null object to rotate and maybe thats ended up in the mix. Lets hope, cause I didn't see any of that in the raven file. I assume you jus tadd a keyframe where suits as normal. Logically you would put another bone for the beak to open, but this seems to have uses beyond following the bone direction if you see what I mean. things could move in the opposite direction for example. I could make a steering wheel move the tyres - I think.
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Messages In This Thread
Re: Metasequoia modeler tutorials - by Verdite - 2011-03-14, 02:48 PM
Re: Metasequoia modeler tutorials - by Verdite - 2011-03-19, 02:53 PM
Re: Metasequoia modeler tutorials and Keynote translated plugins - by airflamesred - 2011-04-10, 11:30 PM



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