2013-03-02, 12:18 AM
Yeah, well I'm not swapping versions yet.
Came across this tut for head modeling
https://www.youtube.com/watch?v=86JiuZpb...HyEDIyDcTA
Brilliant and quick. In fact I knocked up the attached image in about half an hour. If you're using meta its best to do just one side and mirror.
It struck me that most heads would have the same topology so instead of starting new every time, why not make a generic mesh and add morphs. So, for example, 'wide mouth', big nose' or racial features. It's a theory at the moment and I'm not sure about the practicalities when using reference images.
Came across this tut for head modeling
https://www.youtube.com/watch?v=86JiuZpb...HyEDIyDcTA
Brilliant and quick. In fact I knocked up the attached image in about half an hour. If you're using meta its best to do just one side and mirror.
It struck me that most heads would have the same topology so instead of starting new every time, why not make a generic mesh and add morphs. So, for example, 'wide mouth', big nose' or racial features. It's a theory at the moment and I'm not sure about the practicalities when using reference images.