2010-01-01, 01:40 AM
(This post was last modified: 2010-01-01, 02:20 AM by darchangel.)
I think it's the way your textures are named. Materials 1 & 2 have Japanese characters which might not be recognized on conversion.
For testing purposes I replaced your 2 textures with ones I had:
***EDIT***
I forgot, you have 3 "floating" faces in your model. In Metaseq press the Pt & Ln buttons and rotate your view so you can see them. One is directly from above but the others are from different angles:
For testing purposes I replaced your 2 textures with ones I had:
***EDIT***
I forgot, you have 3 "floating" faces in your model. In Metaseq press the Pt & Ln buttons and rotate your view so you can see them. One is directly from above but the others are from different angles:
He who was born with the light, will die with the light...rage against the dying of the light.