2011-07-24, 08:23 PM
(2011-07-09, 09:28 PM)HwitVlf link Wrote:It's a good idea to have one map as an 'event template'. In SoM, you make stuff happen by creating an "event". You will usually have events that need to be on every map (like Verdite's 'healing bottles' setup). If you make one empty map that has all those 'universal' events, you can copy (with events) and build your new map on the copy. That saves you having to repeatedly enter long events manually.
a bit off topic (and very late asking...) but could you explain this a bit more? I've got a lot of items that require long events and this would save me much time, and may also save me from fixing a few bugs later.
Yeah, I'm still around. I haven't much to say anymore however I do lurk around here.