2011-08-08, 11:03 AM
These look very much like items from the old first kf games. Congrats! A very good first set.
With any art or 3d modelling, dont forget that you progress as you try different styles and functions. When creating a primitive, choose segment (in the blue box window options) to smooth off the mesh. This way you'l get a smoother mesh and more 'faces' to play around with. Dont go too crazy on segmenting, especially on weapons - more faces means more 'vertices' and more vertices mean more memory usage. This affects SoM too.
So, in regards to texturing, i can help you or anyone else with that in a much further way. When you're ready, i can explain texturing better to you.
With any art or 3d modelling, dont forget that you progress as you try different styles and functions. When creating a primitive, choose segment (in the blue box window options) to smooth off the mesh. This way you'l get a smoother mesh and more 'faces' to play around with. Dont go too crazy on segmenting, especially on weapons - more faces means more 'vertices' and more vertices mean more memory usage. This affects SoM too.
So, in regards to texturing, i can help you or anyone else with that in a much further way. When you're ready, i can explain texturing better to you.