2010-06-24, 05:32 PM
Thanks Ben, I always welcome the support....... I don't mind giving little samples of what I am doing for my project, it gives folks something to look forward to.... just cause you see samples of my work does not mean that the FINAL output will look the same, and I have 8 TYPES of NEW buildings this my friend is just a sample of but one.......... another reason I post snippetts of goodies is to hopefully motivate other folks whom are thinking of making an som title to think outside the bun, and raise expectations......Hope it works, Also my ideas are fresh, new and if I must say so myself intuitive...... so sharing the wealth of knowledge I have learned, might help us from seeing loads of LAME demos, and cheezy single map games, that only use the stock SoM set..... trust me Mytrosia will be EYE candy and will amaze . and my teasers only add to the fun...., and ben your game is HIGH on my wish list , so yes some more previews of your work , I think would get more fans like me to support your game, thats all I am saying:) And ben the only thing you know for sure that will be in my game is the Tree map set I gave you...... and do you actually think that is the whole set............ You only wanted pines ........As Holy says thinking about future games is a key process in the NEW stuff I create....
I do not agree with texture advice Holy..... Som textures SUCK monkey balls and Execpt from a few woods and and the main grass texture, I axed the whole set...... and good riddance.... 256 bit color 64x 64 textures yuck this 2010 not 2000..... I have hand picked colors that work well with som.... my textures are either custom or todd's......his custom textures work well with som , but like mine most of his DD set used new stuff, THAT SET HIS GAME APART FROM THE REST, and that is the idea isn't it? no disrespect to my great friend Tom , but I don't want to make a game that looks JUST DOM or trismegitus....Nor do I want a game that looks just like DD, I want folks to see my Shit and want MY textures for THIER games............... Lastly you can register 1024 total objects.............. More than needed in most builders cases... so YES there are OVER 100 part I made that do nothing but snap PERFECTLY IN PLACE on map parts.....WHAT OF IT....... it's intuitive, and brilliant, and makes map parts complete, ya see holy , AS a SOM author ( one whom is actually making stuff and an SoM game,) I know that map parts can only have a maximun size of roughly 200K.... so take the house for example..... the sections that comprize the house are about 95K , they create NO SLOWDOWN... add a few placed objects and you get stuff to complete the house like windows, door frames and trim , stuff to make the parts work well and look complete they are part of the map piece SET..........so don't tell me or other folks NOT to make objects for thiere custom map SETS......... I think others SHOULD DEFINATLY make snap objects , ESPECIALLY IF IT WORKS WITH A SET OF MAP PIECES........ don't worry all my sets are interchangable and reusable , in fact my 10 piece cabin you saw , has the potensial to make ATLEAST 5 DIFFERNET style cabins... ps Got the basment plan covered, I already had it down:) you do your outside the box custom stuff, that works, I'll do mine....... I don't diss Somex or SomEX whatever you want to call it do I? ................no I don't .... because you stuff works and is very intuitive...INfact I ENCORAGE others to to expand on what you have done to make it better......that is the reason for this community..To make SoM better for everyone......ML
I do not agree with texture advice Holy..... Som textures SUCK monkey balls and Execpt from a few woods and and the main grass texture, I axed the whole set...... and good riddance.... 256 bit color 64x 64 textures yuck this 2010 not 2000..... I have hand picked colors that work well with som.... my textures are either custom or todd's......his custom textures work well with som , but like mine most of his DD set used new stuff, THAT SET HIS GAME APART FROM THE REST, and that is the idea isn't it? no disrespect to my great friend Tom , but I don't want to make a game that looks JUST DOM or trismegitus....Nor do I want a game that looks just like DD, I want folks to see my Shit and want MY textures for THIER games............... Lastly you can register 1024 total objects.............. More than needed in most builders cases... so YES there are OVER 100 part I made that do nothing but snap PERFECTLY IN PLACE on map parts.....WHAT OF IT....... it's intuitive, and brilliant, and makes map parts complete, ya see holy , AS a SOM author ( one whom is actually making stuff and an SoM game,) I know that map parts can only have a maximun size of roughly 200K.... so take the house for example..... the sections that comprize the house are about 95K , they create NO SLOWDOWN... add a few placed objects and you get stuff to complete the house like windows, door frames and trim , stuff to make the parts work well and look complete they are part of the map piece SET..........so don't tell me or other folks NOT to make objects for thiere custom map SETS......... I think others SHOULD DEFINATLY make snap objects , ESPECIALLY IF IT WORKS WITH A SET OF MAP PIECES........ don't worry all my sets are interchangable and reusable , in fact my 10 piece cabin you saw , has the potensial to make ATLEAST 5 DIFFERNET style cabins... ps Got the basment plan covered, I already had it down:) you do your outside the box custom stuff, that works, I'll do mine....... I don't diss Somex or SomEX whatever you want to call it do I? ................no I don't .... because you stuff works and is very intuitive...INfact I ENCORAGE others to to expand on what you have done to make it better......that is the reason for this community..To make SoM better for everyone......ML