Proper size and orientation from Blender to SoM

#11
I made a note the other day to fix that scrollbar in your screenshot. There's also a Daylight Saving Time problem with the update tool. (It will just erroneously prompt to update itself once a year.)

This forum has a PM system, but I would rather you use this thread. It's certain more convenient for me, but it's good for passersby to see your activity.

Quote:I ran it 'as administrator' and the game ran great!

That doesn't make any sense. Maybe you have Direct3D disabled on your user account. Look at the "dxdiag" tool.

Quote:I have unzipped both the Default and Neutral collections and copied them over into their respective areas. I assumed this was what I needed to do as it gives me English everywhere except for that strange DX error above.

They don't have to be unzipped, and will probably load faster if not. If the tool file names have .zip in them, they are using the ZIP files. Which is what you should do unless you're doing work on the language pack.

If you "copied" them, then you probably broke something, and need to start over from scratch. It's all automated. If you are doing something drastic you're doing it wrong. It's designed to be user-friendly.

Quote:I still have some tweaking to get the language stuff working. The menu's in my project were showing up in Japanese, but the tools were in English.

The starting Ex.ini file is sourced from the language package. So you probably made your project with a Japanese language package.

Quote:I kept opening the diagnostic overlay, and switching into VR mode. haha

The project has some functions bound to spare buttons. You should be playing with the analog sticks and shoulder buttons.


P.S. Do you know why your OK box looks like that under Windows 10? Are you using the High Contrast mode? Keep me up-to-date on your problems. For Windows 10 the setup process should be effortless. Tell me if you have a special version of Windows 10 or anything that might be unusual about your computer.

[Image: Direct3DError.PNG]
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Re: Proper size and orientation from Blender to SoM - by Holy_Diver - 2019-05-16, 06:45 AM



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