Proper size and orientation from Blender to SoM

#24
(2019-05-20, 06:25 PM)Holy_Diver link Wrote: https://csv.\<span> site blocked, contact your administrator/SomEx.dll/1.2.2.10.zip is patch for that layer problem. I'm really surprised I didn't run into that problem the entire time I was working on layers. (I won't bore you with the details. Short of it, is the bug is triggered by opening the Maps menu, since that reads in the headers of the MAP files.)

1782

https://csv.\<span> site blocked, contact your administrator/SomEx.dll/1.2.2.10.zip is a brand new patch, since we spoke on the subject. It fixes another problem I did to myself, and also the Copy/Paste system for map slots.

I just discovered the Copy/Paste thing earlier today. I don't use SOM_MAP enough. At the same time discovered that I can't get the elevation assignment button (=) to work with the multi-selection function. It sets the tiles to 0.0 instead of the value...

Maybe I'm crazy but I can't believe I've been using SOM for years and only just noticed this. If anyone knows this is a problem with the original software I'd appreciate it. It's something I'm going to work on for the new release I'm presently preparing.

(Multi-selection is accomplished by holding down Shift and click-dragging the mouse over a region of tiles.)


EDITED: I reuploaded the patch (\<span> site blocked, contact your administrator/bbs2/index.php?topic=294.msg2720#msg2720) with a multi-select fix and taste test of the new SoftMSM system.
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Re: Proper size and orientation from Blender to SoM - by Holy_Diver - 2019-05-30, 09:19 PM



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