2009-09-19, 07:54 AM
I tried literally everything to work around this. It just makes no sense.
The only thing that works is to remove the item or replace it with a different item. I monkey with the glitched item all I want, I can delete it, and remake it in a different item number, and so on. It all causes the crash to reappear. There are some events tied to the item, but I'm fairly certain if I deleted those events or assigned the instructions/conditions that reference the item to completely different items the crash would still occur.
So I just replaced the item with a standin and made it "un-take-able" so I can move on for now, hopefully without seeing this behavior crop up in another form
This is what I get for including a cursed Muramasa sword in the project
The only thing that works is to remove the item or replace it with a different item. I monkey with the glitched item all I want, I can delete it, and remake it in a different item number, and so on. It all causes the crash to reappear. There are some events tied to the item, but I'm fairly certain if I deleted those events or assigned the instructions/conditions that reference the item to completely different items the crash would still occur.
So I just replaced the item with a standin and made it "un-take-able" so I can move on for now, hopefully without seeing this behavior crop up in another form
This is what I get for including a cursed Muramasa sword in the project