Posts: 352
Threads: 20
Joined: May 2011
Kind of like that Bloody Checkers game someone posted about not so long ago..?
Anyway, creating a game engine completely from scratch is pretty hard. But, got to learn the stuff anyway, so I'm going through it one step at a time. I don't know that much yet, as I kind of gave up learning the language about ten years ago(I was just a kid back then) and started with Dark Basic instead, as it was much easier. Though, as bad as DB and DBPro is, at least it's taught me a lot about game programming and game design - not that I couldn't have learned that in some other way, but... yeah. xD
It doesn't surprise me the least that it has lost support from MS. It's not a good product.
I'll be looking into the Arx Fatalis source code, maybe I can learn something from it! But personally, I want to make my own engine so I'll have to deal with as few licenses as possible. I want to one day be able to make indie games that are good enough to sell for at least a few bucks. There's a long way there, though. :)