2009-04-14, 06:16 PM
Sorry I didnt reply sooner.
Change your fog distance to .5 or about halfway up the bar. If its set at 0 I think that means it begins fog immediately and might have something to do with the fact your game looks odd.
If it still looks weird, set your draw distance to something huge like 100 and test again.
If none of this helps, we will need to get down to more specifics. Which map parts are you using to construct the map? is it an indoor or outdoor scene? Have you placed any objects on the map? Have you made sure to enable direct3d before running the actual test for the map?
Change your fog distance to .5 or about halfway up the bar. If its set at 0 I think that means it begins fog immediately and might have something to do with the fact your game looks odd.
If it still looks weird, set your draw distance to something huge like 100 and test again.
If none of this helps, we will need to get down to more specifics. Which map parts are you using to construct the map? is it an indoor or outdoor scene? Have you placed any objects on the map? Have you made sure to enable direct3d before running the actual test for the map?
- Todd DuFore (DMPDesign)
Site Founder
Site Founder