SOM round 2

#2
I am glad to see you have a renewed interest! ‎  Hopefully some of the new site features that are coming down the pike will assist you.

To answer your questions, I will simply address what SOM as a standalone system can do, there may be outside development to give you the capability to do more, but that is something handled by SomEx that is being developed by another site... \<span> site blocked, contact your administrator ‎  you may inquire to the webmaster there if he intends to add such features.

1 - currently you can modify the game.exe to assign whatever name you want to the various elements in the attack/defense columns. ‎  Meaning (like dark destiny did) you could rename the word 'holy' to 'dark' or 'light'. ‎  Since you will likely want all the regular elements, light,fire,wind,water,earth you will need a 6th...there are 3 'physical elements in the attack/defense tables being used for slash, stab and crushing. ‎  You could in theory rename something like 'stab' to 'dark' and use that as a means to track the dark attributes of an item. ‎ 

As far as I know, all the stats are equivalent, meaning one point of stab does the same damage as one point in fire, the only different is the 3 physical abilities are also affected by strength where as the 5 magical abilities are affected by intellect. ‎  So if you dont really care about that, by all means convert a physical attribute to 'dark' and rename 'holy' to 'light' in your .exe.

2 - unfortunately no...not as SOM is now. ‎  YOu could create an item that can cast spells however and make it a 0 magic point casting cost if you wanted to always be able to use it for magic

3 - yes, you can modify the graphics i can show you where they reside in the output game folder.
- Todd DuFore (DMPDesign)
Site Founder
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Messages In This Thread
SOM round 2 - by scott - 2011-02-09, 05:50 PM
Re: SOM round 2 - by dmpdesign - 2011-02-09, 11:02 PM
Re: SOM round 2 - by Verdite - 2011-02-09, 11:36 PM
Re: SOM round 2 - by dmpdesign - 2011-02-10, 02:43 AM
Re: SOM round 2 - by scott - 2011-02-10, 03:21 PM
Re: SOM round 2 - by dmpdesign - 2011-02-10, 08:49 PM
Re: SOM round 2 - by scott - 2011-02-10, 11:24 PM
Re: SOM round 2 - by Madison Lastrega - 2011-02-11, 05:22 PM



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