2011-12-03, 05:19 AM
Totally agree John, my earlier statement was worded improperly, its not a lack of quality, its a lack of depth i guess, or completeness.
In KF games there were reasons to visit the starting area at the end of the game, for items, story and areas you couldnt reach before, so far at least, it doesnt seem like the STs were designed with that necessity.
I dont dislike the games, they just give me a different feeling altogether.
In KF games there were reasons to visit the starting area at the end of the game, for items, story and areas you couldnt reach before, so far at least, it doesnt seem like the STs were designed with that necessity.
I dont dislike the games, they just give me a different feeling altogether.
- Todd DuFore (DMPDesign)
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