2010-03-01, 09:47 PM
I have the same basic gripe.
Having durability is one thing, but honestly a weapon lasting only 5-10 strikes is retarded. I can't imagine medieval knights going to war with a sword that broke after the 10th swing.
I got much further in the game by following a walkthrough since i knew exactly what i 'had' to kill to get the stuff i needed, but it ruined the game for me since i didnt experience much of it without the assistance of the walkthrough.
it did get better as you progressed in the game, but i always felt weak. I like eventually feeling very powerful.
Having durability is one thing, but honestly a weapon lasting only 5-10 strikes is retarded. I can't imagine medieval knights going to war with a sword that broke after the 10th swing.
I got much further in the game by following a walkthrough since i knew exactly what i 'had' to kill to get the stuff i needed, but it ruined the game for me since i didnt experience much of it without the assistance of the walkthrough.
it did get better as you progressed in the game, but i always felt weak. I like eventually feeling very powerful.
- Todd DuFore (DMPDesign)
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