(2013-10-22, 12:46 AM)MasterTaffer link Wrote: I ran into a slight problem, the engine seems to not like depth . Events register no matter how high or low you are, so it'd be impossible to place two transfer events on the same tile at different depths and have them both work. Do you know if there is a way around this?This elevation quirk also applies to chests and other built in events so bi-level designs have some restrictions. Were you trying to place warp events on the tower's east side where the doors are on top of each other? If so, I made a a couple simplified pieces to make the East passages bank to the right and left. It is 2 new Pieces that overwrite Piece 989 and 990.
Some nice looking stuff in this thread that is coming together for the remake. Looking forward to it!
EDIT: Attachment removed for newer version in later post.